This is usually StreetFighterV/StreetFighterV/Binaries/Win64 if you're 64bit.
Something that isn't immediately clear to people using the x360ce drivers is that you have to put them into your street fighter executable folder.
Same exact behavior once you download and setup the x360ce drivers they talk about in the top post as a stop gap solution for ps4/3 sticks with one caveat: You have to manually set your ps4 controller to whatever player slot you want it to be (1 or 2). You can plug it in afterwards just fine and they'll automatically find their proper slots (this was a problem in SF4).īecause there was probably interest, I went ahead and took my Hori Hayabusa V.4 (ps4) and plugged it in as well. The order that you plug them in is irrelevant what I mean by this is that starting the game up first won't prevent you from using your controller.
I'm on Windows 8.1 (might be relevant) so the drivers for both will download automatically. Whichever one you plug in first automatically gets player 1 and the second will automatically get player 2. um 09:30 Uhr von Mark Mantel - Capcom hat die Systemanforderungen zu Street Fighter 5 veröffentlicht, die verglichen mit dem. I have a hori edge (360) and old madcatz TE (360). Street Fighter 5: Systemanforderungen steigen stark an. Thanks for sharing! I will add these lines as a precaution.Originally posted by DasMack - Da EaSt SiDe KiLLa:which stick/sticks did you test with Kuraudo?ĭid it run native to the games detection or did you have to use a program to get the second controller to work? I solved this issue just adding the KeyWait line command, because the "double keys" was interrupting the script, but for me, even mashing all the other hotkeys it runs properly. You'll have to hit num lock again to make them work again. If you hit that during gameplay, none of you keys will work since you've disabled num lock.
That's right underneath the num lock key. I would also recommend against binding anything to numpad 7. I was able to get everything to work by straight remapping. Not that you'd really need those inputs when playing the game, but you it's easy enough to get them back in. Up will make you vertically jump, and you. Okay, so to move in Street Fighter (and assuming, for ease, that you’ve got a PS4) you use the d-pad. Also, that script doesn't seem to remap the rempped keys, so you're losing inputs. Street Fighter 5: Basic Controls For Beginners. Originally posted by Yamsandjams:FYI, that script posted above is a bit more elaborate, but likely a better style since it seems like it might compensate for ghosting issues. go to Manage Game in the pane on the left, then Controller Configuration. You'll have to hit num lock again to make them work again. Street Fighter V: Cross-play on PC and PS4 Capcoms Street Fighter V has. I chose those values arbitrarily, but they've ensured I've never had the script be interrupted when mashing out of stun (or just mashing for no particualr reason in general). This happens because autohotkey will, by defualt, interrupt the script if it detects an overwhelming number of hotkey triggers within a certain time interval. Failure to do so could cause the script to interrupt gameplay when you try to mash out of stun. I don't use any of those for throws, but I do use the numpad 8 and 9 for v-skill and v-trigger, respectively.Īlso, you should consider putting something along the lines of: JUMP CONTROLLING YOUR FIGHTER PUNCHES AND KICKS There are three basic punches in STREET FIGHTER Il: Light Punch (JAB) Medium Punch (STRONG) Hard Punch (FIERCE) Press the Y button. The diagram below shows the eight basic control pad positions that are used in the game.
I was able to get everything to work by straight remapping. The controls for STREET FIGHTER Il take full advan- tage of the capabilities of the Super NES control pad. Also, that script doesn't seem to remap the rempped keys, so you're losing inputs. You can open the script and edit by yourself.įYI, that script posted above is a bit more elaborate, but likely a better style since it seems like it might compensate for ghosting issues. NOTE: You can disable the script clicking in the taskbar icon. I'm creating my own script, if you want the ßnß binds check the original post.Ģ - Download this Script: ģ - Right click in the script (SFV Hotkeys.ahk) and run as ADMINSTRATOR!!!!!! (MUST ADMIN). Method 2 - Suggestion by ßnß for Auto Hotkey. Macro: M+j = Old Taunt now the V-Trigger (set to a single button). Macro: N+H = The old Focus now the V-Skill (set to a single button). The following is a list of every playable character in Street Fighter V. Macro: B+G = Throw (set to a single button).
There is a software called Synapse from Razer, you can just create macros to rebind all keys.ī N M G H j, k - set to whatever you want (I like to use on Number Pad).